This roadmap will be updated with time to better reflect any changes for my plans for the game.
Funding the next phase
Setup a Kickstarted campaign to finance the development of first campaign of the game’s story mode.
Develop fun arcade games
Create additional arcade mini games for players to enjoy. Research about multiplayer to develop multiplayer arcade games.
Add more obstacles
The current arcade mode “Endless Platforming” is fun as is, but adding more obstacles and a greater variety of levels will help improve the game’s depth and fun.
Add weather/environmental effects depending on what type of level is spawned, similar to the flower levels.
Old roadmap
Mars to April, 2022
Add more obstacles and enemies, some ideas are:
- Big polar bears (randomly spawned)
- Destructible ice blocks (to replace some penguins and terrain blocks)
May to July, 2022
Music and sound design!
As you might have noticed from the trailer – there is no music! This must be remedied immediately (i.e. in due time).
August, 2022
Menu interface and in-game UI.
September, 2022
Add in-game achievements.
October, 2022
Final tuning and polishing of various game elements.
November, 2022
Port game to steam, final testing and marketing.
December, 2022
Release the game.
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