Castle Ardenstein—Devlog 000—Intro and Project Setup
In this Devlog I introduce the the basic idea of the game and set up some basic project settings and create a couple of rudimental scenes in Godot Game Engine, such as a bootup scene, branding scene, main menu, options menu, and an empty 3D scene where I will be prototyping the game in upcoming Devlogs.
Watch the devlog on YouTube: